Visual Music / Lesson 3 / Generative Patterns
Lesson Overview
As discussed in Stills To Motion module, we are hardwired to find patterns in shapes that are similar and arranged closely together. In this module, we can explore pattern making as a synaesthetic device, influencing the frequency, amplitude and continuity of repetitive shapes and images to rhythmic effect.
Lecture Videos
- Generative Patterns: History and basic concepts
(Generative Patterns Lecture Video)
- Generative Patterns: VDMX Demonstration
(Generative Patterns Demonstration Video)
Lecture Notes
(Generative Patterns Lecture Slides)
Reference Links
Resources
- ISF Pattern Examples
- BlackHole (BlackHole replaces Soundflower; also note that VDMX6 can receive audio streams directly from other applications)
Related Tutorials and Case Studies
Homework
Assignments
Create and record black and white or color patterns:
- Four still image capture
- Two video sequences, about 10 seconds each
Lesson Overview
- What are some properties of patterns Patterns?
- Symmetry
- Rotation
- Chaos, flow, meanders
- Fractals
- What are some patterns found in nature?
- Snowflakes
- Spirals
- Waves, dunes
- Bubbles, foam
- Cracks
- Spots and stripes
- What are some geometric pattern styles?
- Tiling
- Visual motifs
- Patterns with code (eg Goto10, Sol LeWitt)
- Introduction to GLSL
- What are shaders?
- Why are they fast?
- What are some examples of patterns made with GLSL?